With different custom equipment for each car. A new paint job, lowered suspension, huge shiny rims, and a lot more are available, Winning races wins you money, which you can then use to purchase new cars, or to outfit your current ride with performance and aesthetic upgrades.
There are a variety of types of races, including Battle, Sprint, Hot Car and Takeout, so even players who don’t like the repetition of most racing games shouldn’t find this one too redundant. Once you’ve made your purchase, you get down to You start off with $25,000 and three cars to choose from. NFS: Undercover is very reminiscent of Underground when it comes to gameplay, and that’s a good thing. Although I think developers taking shortcuts on game soundtracks for the iPhone just because it has a music player built-in is a pretty lame cop-out. You can always opt to listen to your own iPhone music, though, making this The soundtrack is OK, but very limited, and hearing the same songs over and over quickly gets tiring. When it did, I sort of regretted that it had.
When there was nothing playing in-game, I started to worry (before you ask, I installed from iTunes and reset prior to playing, so it shouldn’t have been install issues). But then things were working fine for cinematics, so I assumed it First, I thought it was odd that there was no music during the intro/opening. Sound was a bit hit or miss for me, but my experience may not be representative. An option to turn offĪt least the cruiser-spotting effects would be a nice addition. When you enter slow-down precision steering mode, or when you trash an opponent car or encounter police cruisers, work well but can become annoying if you have to replay a level a number of times. Maybe it’s too much to ask for in an iPhone racing game, though. I’m a huge fan of collision damage on car models in racing games, and unfortunately, NFS: Undercover is missing those. Is no noticeable lag or slowdown, even when you’re going at top speed or using your nitrous boost. Other than that, the in-game tracks and other vehicles actually look very good on the iPhone’s small screen, and there Job I applied to my ride, but it looked off in most of the races, though perfect in the shop. Maybe it has something to do with the custom paint In-game graphics are pretty good, although I found that your car looks a lot better in the garage than it does on most of the tracks, depending on the lighting conditions. Actually maybe that’s the reason I couldn’t follow the plot. Of hot female actresses to trot around looking sexy for no good reason. That means cheesy acting seems even more cheesy, but it also means they hired a bunch
The story wasn’t exactly gripping enough for me to pay close attention to.ĭeveloper EA took a cue from the Command & Conquer series in NFS: Undercover and decided to go with live-action cuts cenes instead of CG. Some important stolen cars and/or arrest people. You’re an undercover (surprise!) cop, who’s trying to infiltrate the street racing world to recover With 2001’s The Fast and The Furious will recognize the plot basics in Need for Speed: Undercover.
Need for Speed: Undercover, one of EA’s big iPhone releases for 2009, recently went live in the App Store, and I spent this past weekend being a hot shot street-racer. Will probably never allow that dream to come true). Oh, and I loved Mario Kart, but that doesn’t really apply here (Nintendo
Need for Speed Underground for the PS2 was anotherĮxception to the rule, mostly because of the RPG-type elements of customizing and upgrading your car, rather than the racing elements themselves. I’ve enjoyed a few, like Gran Turismo, but I tend to give them a pass. My brother is the car buff and racing fan. Watch History (Revolution or Flop?) as Better Place Unveils Battery Swap StationĪs a general rule, racing games tend to leave me cold.
Amateur Astronomers Rejoice! Google Launches Sky Map For Android!.When You Are Your Own Worst Enemy, What’s a Hulu to Do?.Top Travel Sites for Saving Money and Avoiding Hassle.Need For Speed Undercover Infiltrates the iPhone.